When Wills Collide Quest is one of the shortest quests in Dragon’s Dogma 2. Moreover, it unlocks some cool achievements too, but we will discuss that in another article.
In this article, you will learn how to start this quest and how to complete it. I hope you will like my guide:
How To Unlock When Wills Collide
To unlock “When Wills Collide,” you’ll need to finish a series of quests collectively called “Halls of the First Dawn.”
These pop up once you reach the Unmoored World, and Rothais, the leader of the refugees, will guide you through them. Here’s a quick list of what you need to do:
- Take out a golem and escort Henrique to retrieve a magical key.
- Help calm an internal conflict in Vermund by talking to both Brant and Prince Sven. This involves convincing the queen and sorting out some supply issues.
- Ernesto needs your help escorting a couple back to safety on Volcanic Island.
- There’s tension brewing in Bakbattahl – talk to Menella to bring some peace to the situation.
Some of these can get a bit tricky, so it’s worth checking out a more detailed guide if you get stuck. I won’t be discussing this in detail.
The Final Showdown (Of Sorts)
After you have completed the prerequisite quests “Halls of the First Dawn”, go to the Talos waypoint. This is where you fought with the Guardian Gigantus.
It will be the same general area. This will trigger the “When Wills Collide” cutscene.
There is not much to do
This ending quest is intentionally short. It’s more of a dramatic cliffhanger that leads to the ending of Dragon’s Dogma 2 – exploring the Unmoored World and fighting the dragons that threaten it.
Bonus Tip: Dragon Hunting
Finishing “When Wills Collide” unlocks a new red beacon at the Seafloor Shrine, challenging you to take on a powerful dragon. These red beacons throughout the world are your key to serious loot and slowing the threat of the red fog!
I hope this helps! Dragon’s Dogma 2’s world is massive, and there are tons of hidden quests and secrets to find.
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